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Formerly, this game is created for Chipmunk Playland Cafe branch in Indonesia to be used in flash console game. Because of some budgeting problems, we refuse to sell this game. So, we think we’re going to give it a try on sponsorship.


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The game system is nearly done. It`s still in development. So there will be no screen shot at the moment. This game is pending at the moment due to the development of Help Papa Rob.

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At last, after days of researches, we`ve finally done game design for this game. It`s a time management casual game. The technology we`re going to use is Playground SDK.

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After we discussed what is our next game that we’ll create, we agreed to make a casual game. After the idea has been made, we are going to do a research on this field. We have to try several casual games to support our research.
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After working on polishing the AI movement and also the 3D arts are finished, finally we are done on this project. Eventhough this game is not yet completed, but at least we get very good experience after working on this game.
This is the screenshot of the game




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The game’s system is completed. Working on converting OGRE’s CEGUI from 0.4 to 0.5.
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This is our first time writing our game development blog. After we finished planning game design of our top down space shooting game. Finally it comes to production days.
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TNI want to create simulation games for their army`s training based on given map.
We use Unreal 2 runtime engine to create this simulation.
Due to misagreement betwen our team with the TNI in budgeting and time line of the project so we agreed to cancel this project. But we have already made the demo…
Some Screenshot…




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After working hour by hour , day by day finally this game can show they true colors to you guys. Titled Westmaster and Whinington ( WW for short ) It use Torque game engine technology. Programming by Hermanto and visual by Bona. Hermanto got grade B for his thesis.. Congrats pal..

